Showing posts with label electronic music. Show all posts
Showing posts with label electronic music. Show all posts

Thursday, October 11, 2012

Star Wars 3.75" New Millennium Falcon Review

Star Wars 3.75 New Millennium Falcon
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I'm talking about the (really) BIG Corellian ships now. When the OTC Millenium Falcon came out in 2003 which was retooled from the original vintage Kenner mold I only dreamed of having a larger scale Falcon and Hasbro responded, though as impressive looking as the new larger scale Falcon is, it is only frustratingly as cool as it should have been. Like Han's beloved ship, this bucket of bolts is always falling apart.
The Pros: IT'S MASSIVELY HUGE! Probably the biggest and best scaled Star Wars vehicle ever made and it's the next best thing to owning the bank-breaking Master Replicas Studio Scale prop replica costing thousands more. The cockpit now accommodates up to 4 action figures and illuminates when one of 3 different buttons are pressed that make the "hyperdrive," "liftoff" and "flyby" sounds while the hyperdrive glows a cool blue hue. The interior playset areas have been expanded to include a medical bay to recreate Luke's rescue from Cloud City. The landing ramp deploys with the touch of a button and slowly descends while making hydraulic sounds. The holochess table illuminates when one of 3 buttons are pressed with over 20 sounds and phrases from "A New Hope" including lines like "Let the Wookie win."
The Cons: The landing gear absolutely suck! They do not stay on at all. I tried every combination I could by carefully aligning the shapes with the groves and none of them would stay on and easily fall over. As Luke would say, "What a piece of junk!" I am probably going to permanently glue them on though I am hesitant to ruin such a relatively expensive collectible. Also, the plastic material is made out of that awful soft rubbery plastic that Hasbro has been using on everything it has been producing for the last few years for child safety reasons. It feels horribly cheap for a $150 toy that should have used a hard durable plastic in the overall construction. They sure don't make 'em like they used to. I would still like to have seen the cockpit and the adjacent corridor connect via an opening hatch and there's still only 1 gunner station instead of 2 like in the film for both top and bottom gun turrets which fire two spring-loaded projectile missiles. I'd rather the cannon barrels illuminated with strobbing lights and recoiled like in the film. There's an escape pod vehicle that deploys which is completely made-up. Supposedly the original designer of the Kenner Millenium Falcon wanted to include this feature in the vintage design. Kids may like it but I don't particularly care for it at all. It's already been done before on Padme's Naboo Royal Cruiser. I'd rather they used this area for another omitted movie feature like the topside elevator lift Lando used to rescue Luke from Cloud City.
Overall this hunk of junk is enormously impressive looking, but doesn't quite feel worth $150. Perhaps around an even $100 would have felt about right on the mark so don't judge it by its size alone. There were some missed opportunities to make this the truly definitive version of the Millenium Falcon. I'd try to pick this one up on sale, or if your lucky to win it in a chance card game of Sabaac. This baby's still got a few surprises left in her sweetheart.

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The new Millennium Flacon might well be the ultimate Star Wars toy. This famous spaceship can now seat 18 characters (including four in the cockpit, just like the movies), has a medical bay, auto-ramp, smuggling compartments, gunning station, Jedi training probe, Devarik table, and lots of lights and sounds. Hasbro. Ages: 6+

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Tuesday, May 22, 2012

Blue Man Group Keyboard Review

Blue Man Group Keyboard
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My 5 year old son loves music and this keyboard has many features compared to an ordinary piano..It simulates many types of instruments, has some pre programmed classical music, some rhythmic drumming sounds, and a place to jam with your mp3 player..Yes my son is only 5years old, but children of all ages will like this keyboard and what a wonderful present this was from my sister in law this holiday season..

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Inspired by the ever-popular Blue Man group, this tabletop electronic keyboard provides the perfect introduction to music making. New technology interfaces give it an edge on other keyboards of its kind, and keeps beginners excited about music. The Blue Man keyboard features savvy styling, unique play patterns and engaging musical interactions. Furthermore, its... More MP3-compatible, meaning you can play music on top of your favorite MP3 tracks. Keyboard plays pre-recorded songs, and lets you record and play back your own musical masterpieces.

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Saturday, April 21, 2012

LEGO? Creator Monster Dino (4958) Review

LEGO? Creator Monster Dino (4958)
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I purchased this for my son's 6th birthday. Before it arrived, I was a *little* nervous that it was going to be a little too much for him. But his year-or-so of experience with Bionicles gave him the understanding he needed to build all three of the designs in this box. He required only a little guidance or correction to succeed. And the motor and remote control made this kit especially rewarding when he could see what he put together scurry around the room wirelessly.
The only cons that I see, and this would go for all Lego products today, is that they are much more 'constrained' in design than when I was a kid. Back then, one had to use his imagination to plan, build and enjoy. Today, the pieces go together one way and many kids (I assume) stop there. It takes some encouraging to get ours to "think outside the box".

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Rrroar! He's alive! Build the monster dinosaur with the new power functions to make him walk forward or backward, move his head and arms, and roar! Add glow-in-the-dark elements to make him even more intriguing. When the Monster Dino has finished battling, create a walking spider or a crawling crocodile. Step-by-step instructions for three models in one box, plus photo inspiration for many more. Includes battery box, two motors, sound brick, remote control and additional infrared sensor. Requires 6 "AA" and 3 "AAA" batteries, not included. 792 pieces. Box measures 15.12"H x 25.67"W x 2.83"D.

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Friday, March 2, 2012

MONOPOLY Revolution Review

MONOPOLY Revolution
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The first thing you will notice when you open this version of Monopoly is that all of the prices have been adjusted to relate to today's prices (or even a little more).
Boardwalk now costs $4 million - and even the lowly Mediterranean Avenue runs $600,000! You have to pay $500,000 just to get out of jail! Fortunately, you start with $15 million, and passing go nets you a hefty $2 million! So what are you going to do with all of that cash? No problem, you now use your bank card to keep all of it under control!
This version of Monopoly plays with the "fast rules" although you could (if you wanted to) use the older rules. In this case, every time you land on a property, if you do not buy it, the bank will put it up for auction. This gets all of the properties out there quickly, and was always an option on the older game.
A couple of new fun things with this version is the options available when landing on "A Zone Space" - formerly called chance. When you land on this location, you can either give all players in any zone on the board a "chance" card, or you can move to the next unowned property and put it up for auction. If all of the properties are owned, you can even "force a deal" where you swap one of your properties with anyone else on the board.
In addition, the game unit (which keeps track of all of the money) will occasionally decide to give the person who just completed a transaction a "chance" card!
There are 4 Utilities now, which can be purchased, making them (like the railroads) a much more dangerous place to land if someone has all four. And, the picture on the Railroads is actually a Bullet Train instead of a steam engine.
For those traditionalists who really WANT to be able to receive cash for landing on Free Parking (WE always did - it saved my bacon in a lot of Monopoly Games) that option is still not part of the rules, but you can still do it. Simply pop your card into the controller and tell it to give you $ from the bank. The same goes for any rules you would like to retain - no one will tell you "NO" you can't do that.
The round board not only gives it a contemporary look, but it gives you more room on the table to keep your properties and your snacks. The music also adds another fun touch, and you have the option of louder and softer - as well as the option of turning it off if you are playing it after the kids go to bed at night.
The game controller takes 3 AAA batteries - so if you are buying it as a gift, you might want to keep this in mind. The only issue I saw was that it limited play to 6 players (the number of cards for the game controller), but I don't remember ever having more than 6 playing.
All in all, this is a fun update on an old game. Kids today will enjoy the new features, and all of us who played the old game (for many hours) will recognize and appreciate seeing all of the familiar names and places.

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Celebrate 75 years of Monopoly with a circular game board!Bring Monopoly to life with sounds and music!Play in style with funky new board and game-piece design.Electronic money card
A new spin on Monopoly!Take a trip around the block, but this time, the block is circular!Pass Go, collect $200, and have all the fun you're used to... with a stunning new design!Requires 3x 'AAA' batteries.Ages 8 and up.

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Friday, November 4, 2011

Battleship Electronic Star Wars edition Review

Battleship Electronic Star Wars edition
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I bought this game for my 6 year old, and was very sorry I spent sooo much money on it! When I buy an electronic version of an established game or toy, I expect it to do some of the work for me. Is that asking too much? But in Star Wars Battleship, the two players have to punch buttons to enter each ship on their side. It takes a looonnnngggg time to set up the game before you can every play. Even in the "Classic" game mode. Then, you just spend your whole time entering coordinates. It takes much longer than the old basic Battleship to play. The only thing that is fun about this version is the voices and the hits that
you make.
My son could do this game after some coaching on how to enter coordinates, but the players still have to keep track of their hits and misses with little red and white pegs. The game does none of the work and tedious stuff for you! The only electronic part of the game are the voices and sound effects. I suppose you could play this game a lot faster by just not turning it on and playing it like the classic board game.
If you are a die-hard Star Wars fan, you will buy this game no matter what I say. In my opinion, though, it is just not worth the money. Especially when a parent sees how much work and hassle the whole game is. We've had more fun over the holidays playing with the basic board game "Trouble" that cost $10.
I would return the game if I could, but the stickers are in place, and the baggies are emptied. Tough luck for me, but maybe I can help someone else avoid the high sticker price, and the hassle.

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Play Electronic Battleship Star Wars style!

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Thursday, August 18, 2011

Star Wars Force Unleashed Deluxe Lightsaber Review

Star Wars Force Unleashed Deluxe Lightsaber
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My son was very disappointed in this light saber - it's not spring open at the push of a switch like the others, and the color barely shows at all - it would have to be pitch dark to glow green or red, otherwise it's just a cheap clear light saber. It makes noise, but only if you push a button on the side which is not easy to find when using it as a light saber - the big push button merely opens the sith spikes which are no big deal and seem pretty cheaply made. The force action light sabers are much better than this one and seem to be of a better quality than this one.

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Will you join Darth Vader as the next great Sith, or will you choose to defend peace and justice as a noble Jedi Knight? Take this lightsaber in your grasp to decide your ultimate destiny. Choose Sith Mode for a blade that glows red; choose Jedi Mode for green. Press the button for humming sounds. The light saber's impressive color-change blade extends to more than three feet long!
Should you choose the "way of the Sith," you can fend of enemies with spring-open Sith spikes and metallic spike-activation sounds. Trigger realistic battle-clash sounds on contact and unleash the power of the Force in your hands.
Electronic lightsaber requires 3 "AA" batteries, not included. Blade measures up to 38" long when extended; 22" when retracted.

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Friday, July 1, 2011

Star Wars E3 OTC MILLENNIUM FALCON Review

Star Wars E3 OTC MILLENNIUM FALCON
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For the first time since 1995, the Millenium Falcon gets re-released with a few "Special" modifications making this the best version of the Falcon released to date. The Hyperdrive now illuminates with a cool blue glow when activated by 2 of the 4 authentic sound effects buttons that simulate the "Jump into Hyperspace" and the casual "Flyby." There is also the engine "Jump-Start" sounds and the forward mounted cannons strobe red and "fire" when activated.The forward-mounted missile projectile shoots and makes the sound effect from the film to re-create the assault on the Death Star's Main Reactor. There are even working headlights on the front of the ship just like in the movie. The cockpit has been redesigned to accomodate two of the post-Power of the Force scale action figures, but don't expect to fit both of the super-sized "steroids" Chewie and Han figures from the '95 Power of the Force line. The landing gear now "snap" firmly into place and will not easily push up into the hull so the Falcon will no longer "sag" when it is in landing mode. The overall quality of the plastic is much more durable and the paint and weathering are very authentic and an improvement over the stark-white vintage and the over-done Power of the Force versions. The interior is pretty much the same. There is a hidden floor compartment to hide some action figures and there is a rotating chair for the swivel cannons. The landing ramp lowers and there is the old chess board table. Now, take my advice, if you want to use the holo-chess table that was included with Dejarik Chewbacca, DO NOT apply the decal for the chess board over the table first. The table has been fastened by a small phillips head screw. Unscrew this first before applying the decal, this way you can place Dejarik Chewbacca over the stem and easily switch between tables as you prefer. Overall, the modifications to the old mold are very impressive but there is still room for considerable improvements. The cardboard backdrop inside the playset could have been removed and an access corridor and doorway could have been implemented to connect the cockpit to the aft section like in the films. The rotating cannon could have been retooled to accomodate one of the previously released "Gunner Stations" figures and the flashing lights could have been incorporated into the cannon barrels instead of on the front of the hull. I would like to have seen an Emergency Access Hatch and elevator to recreate Luke's rescue from Cloud City. Perhaps it would have been better to just create an entirely new scale Falcon from scratch ala the FX X-Wing to accomodate all of these possible features but for what they have done to the old mold, she may not look like much, but she still has it where it counts!

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